Another job I really enjoyed working on. Used my VEX based flocking simulation to create these really long flocking simulations with some basic behaviours. Had to do a lot of bug fixing to generate these minutes long flocking simulation.
Did all the setup simulations and most of the lookdev. Got some help in the end with lighting as we were delivering over 6 mins of content.
Was a great feeling to see massive prints of my flocking sims surrounding the event itself. Although rather simplistic on massive screens at Battersea Park looked pretty great.