ABOUT ME

I’m an experienced 3D lead and FX TD. I specialize in creating photo-realistic effects, including fire, smoke, destruction, water simulations.
Having completed an MSc from Bournemouth university, I have developed a good blend of artistic and technical skills.
Over the years I have lead various projects spanning multiple facilities in different countries. I have experience creating complex FX solutions which can be used by other artists for shot production.

SUMMARY:
3D
Houdini, HTOA, Python(hou), VEX, Mantra, Arnold, Maya

R&D:
C++, Qt, Python(PyQt, PyMel, hou).

2D:
Nuke, Photoshop

Specialization:

Dynamics, Fluids, Liquids, Particles simulations, Shading/Lighting.
Reproduction of natural phenomenon.
Scripting pipeline and FX tools for efficient automated FX setups